Radius Scale
Fix the app's corner radii to a few steps that agree with one another.
What it adds
A small radius scale mapped to component roles — controls, cards, overlays, pills, media — and applied throughout.
What your agent is told to do
5
What your agent is told to do
5-
1
Collect every corner radius in the codebase and reduce it to three or four steps, then assign each step a role: controls and inputs, cards and panels, overlays and sheets, fully rounded pills.
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2
Set nested radii so the inner corner is smaller than the outer one by roughly the padding between them. An inner element with the same radius as its container leaves a visible sliver of gap at each corner.
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3
Scale the radius with the component: the step that reads as softly rounded on a small button reads as barely rounded on a large panel, and as a lozenge on a short chip.
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4
Reserve the fully rounded step for shapes it suits — chips, tags, avatars, counters — and keep it off anything tall or wide enough for the curve to eat its content. Do not apply a pill radius to a multi-line container, where the ends bulge and the text no longer sits inside the shape.
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5
The Spacing Scale entry owns the padding values; this entry owns the corners. Where a nested radius depends on padding, read the spacing token rather than restating the number here.
Edge cases it handles
7
Edge cases it handles
7- Nesting a rounded element inside another rounded element with the same value produces a mismatched corner and a visible gap. Derive the inner radius from the outer one and the padding between them.
- A fully rounded radius on a tall or multi-line element turns it into a lozenge with unusable corners. Restrict the pill step to elements whose height stays close to a single line.
- One radius across every size is wrong at both ends. Map larger components to larger steps so the curve stays proportionally the same rather than numerically the same.
- Clipping a container to round its corners will also clip focus rings, shadows, tooltips, and dropdowns that need to escape it. Round the media or the inner surface rather than the container that holds an overlay.
- A theme with zero radius must still work: nothing may depend on the curve to separate two surfaces, or the flat theme will read as a single undifferentiated block.
- Grouped controls — segmented buttons, split buttons, joined inputs, table corners — need per-corner radii so only the outer edges of the group are rounded.
- Circular avatars and pill shapes are different intentions that happen to share a value. Name them separately so changing one does not silently change the other.
Definition of done
9
Definition of done
9- The app uses three or four radius steps, each mapped to a documented component role.
- Nested elements use an inner radius derived from the outer radius and the intervening padding.
- Radius scales with component size rather than one value applied at every scale.
- The fully rounded step appears only on single-line or circular shapes.
- Focus rings, shadows, and overlays are not clipped by a rounded container.
- A zero-radius theme renders with every surface boundary still legible.
- Grouped controls round only the outer corners of the group.
- The feature matches the existing design system.
- No existing functionality is broken.
Related features
Z-Index Registry
Z-Index Registry
Keep every stacking value in one file so nobody has to guess a bigger number.
What it does
A single source of named z-index tokens, with reserved ranges per layer and a check that blocks raw values.
How it works
- 1 Find every z-index in the codebase, including inline styles and values buried in third-party overrides, and list them with the component that owns each. The count is usually higher than anyone expects and several will be arbitrary large numbers.
- 2 Reserve a range for each layer rather than assigning single values, so a new dropdown can slot between existing ones without renumbering everything above it. Leave real gaps between ranges.
- 3 Name each token after the layer it belongs to and derive the ordering from Elevation Layer Map. That feature decides what covers what; this one holds the numbers and stops them being invented locally.
Copy the prompt
No account needed
Add this feature to my app:
https://addthisfeature.com/x/z-index-registry
Shadow Scale
Shadow Scale
Replace ad hoc shadows with a small set tied to what each surface actually is.
What it does
A fixed ladder of shadow tokens, each named for an elevation role rather than a blur radius.
How it works
- 1 Collect every shadow currently declared anywhere in the app and group them by what they sit on — a resting card, a hovered card, a dropdown, a dialog, a toast. Most apps have a dozen near-identical values that collapse into four or five roles.
- 2 Name each step for its role, not its appearance. A token called menu tells the next person which surfaces may use it; a token called shadow-md-2 does not.
- 3 Use a single light source for the whole scale, so offset, blur, and spread grow together as elevation rises. Two shadows lit from different directions on the same screen read as a rendering bug.
Copy the prompt
No account needed
Add this feature to my app:
https://addthisfeature.com/x/shadow-scale
Spacing Scale
Spacing Scale
Reduce the app's spacing to a small set of steps that repeat across every surface.
What it does
A named spacing scale covering gaps, padding, and section rhythm, with every existing value in the app mapped onto it.
How it works
- 1 Collect every spacing value currently in the codebase and count how often each appears. The result is usually a handful of genuine intentions surrounded by dozens of near-misses that were nudged once and never revisited.
- 2 Define a scale that is fine at the small end, where control padding lives, and coarse at the large end, where section separation lives. A linear scale gives too many indistinguishable large steps and too few small ones.
- 3 Separate the tokens used inside a component from the ones used between components and between page sections, and name them so the difference is obvious. The same number serving both purposes means a change to button padding also changes the gap between sections.
Copy the prompt
No account needed
Add this feature to my app:
https://addthisfeature.com/x/spacing-scale
How it works
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1
Copy the link
Grab the Markdown instruction URL for this feature.
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2
Give it to your AI
Paste it into Claude Code, Cursor, v0, Lovable — whatever you build with.
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3
It inspects, then implements
Your agent reads your existing app first, then adds the feature to fit it.
Works with your stack
These instructions are written to adapt. They tell the agent to detect your framework, match your existing design system, and reuse what you already have — rather than assuming a particular stack.
Need it tighter than that? Customize the feature and tell it exactly what you're running.