Component Render Profiler
Show which components re-render, what triggered it, and which of those actually cost anything.
What it adds
A development-only instrument that records render counts, their causes, and their durations for the app's live screens.
What your agent is told to do
5
What your agent is told to do
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Instrument the app's real screens rather than a test harness. Re-render problems come from the shape of actual data and actual state, and they do not reproduce on three sample rows.
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Record for each render what changed to cause it, distinguishing a changed input, a state update in the component itself, and a shared value that changed above it.
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Report duration alongside count, and sort by total time spent. A component that renders two hundred times cheaply matters less than one that renders four times and blocks the main thread each time.
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Make the instrument switchable at runtime behind an internal control, and make it inert in production builds — measurement is itself a cost, and it must not be one that customers pay.
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Do not conclude that a frequently rendering component should be memoised. Comparison has its own cost, and the usual real cause is a value being newly constructed on every render above it, which memoising the child does nothing to fix.
Edge cases it handles
7
Edge cases it handles
7- Profiling must be off and ideally absent in production builds, since the instrumentation itself changes the timings it reports and adds weight for every user.
- Render count alone is misleading; the report must separate the renders that consume real time from the ones that are effectively free, or the first thing anyone optimises is the wrong thing.
- The cause of each render must be traceable to a specific changed input, local state update, or shared value — a report saying only that something re-rendered gives nobody anywhere to start.
- The tool must not push memoisation as a default remedy, because it frequently adds comparison cost while leaving the newly constructed value that actually caused the problem untouched.
- Long lists will dominate any report simply by being long. Aggregate repeated instances of the same component so one row does not hide everything else.
- The profiler's own output must not be rendered inside the tree it is measuring, or it will show up in its own numbers.
- Timings vary between runs and between machines, so the report should show a distribution or several samples rather than a single figure presented as fact.
Definition of done
8
Definition of done
8- Render counts, causes, and durations are recorded for the app's real screens.
- Each render is attributed to a changed input, local state, or a shared value from above.
- The report ranks by total time spent, not by render count.
- Profiling is toggleable at runtime and inert in production builds.
- Repeated instances of the same component are aggregated rather than listed individually.
- The profiler's own interface is excluded from its measurements.
- The feature matches the existing design system.
- No existing functionality is broken.
Related features
Visual Asset Optimization Pipeline
Visual Asset Optimization Pipeline
Turn source artwork into small, correct derivatives without losing the detail that matters.
What it does
A repeatable processing step that derives sized and compressed variants for every image, icon, and illustration the app ships.
How it works
- 1 Locate every visual asset the app serves — bundled artwork, icons, illustrations, and user uploads — and bring them all through one processing path instead of optimising some by hand.
- 2 Keep the untouched original of every asset in a place the pipeline can reach, so a change in format or quality target can be applied by reprocessing rather than by re-sourcing artwork nobody can find.
- 3 Set the compression target per kind of asset. A photograph tolerates aggressive compression; a screenshot containing text and a flat illustration with hard edges show artefacts at the same setting.
Copy the prompt
No account needed
Add this feature to my app:
https://addthisfeature.com/x/visual-asset-optimization-pipeline
Bundle-Aware Component Imports
Bundle-Aware Component Imports
Stop a single icon or helper from dragging a whole library into the shipped bundle.
What it does
Import rules and a check that keep component and icon libraries from arriving whole when only a fraction is used.
How it works
- 1 Inspect what the app currently ships and identify the packages whose contribution is far larger than the number of things imported from them. Icon sets, chart libraries, and date utilities are where this usually starts.
- 2 Import from the narrowest entry point each package offers, and where a package cannot be reduced, wrap it behind a local module so the constraint is enforced in one place instead of at every call site.
- 3 Audit the app's own shared index files. A single index re-exporting every component means importing one thing can reach everything, including modules with side effects that defeat elimination entirely.
Copy the prompt
No account needed
Add this feature to my app:
https://addthisfeature.com/x/bundle-aware-component-imports
Layout Shift Guard
Layout Shift Guard
Stop content jumping as a page loads, and catch it when it starts happening again.
What it does
Reserved space for everything that arrives late, plus measurement that reports unexpected movement on the app's main screens.
How it works
- 1 Walk the app's main screens with the network throttled and note everything that moves after first paint. Images, avatars, embeds, banners, ad slots, and asynchronously loaded panels are the usual sources.
- 2 Give every image, video, iframe, and embed explicit dimensions or a fixed aspect ratio so its box exists before its content arrives, including the ones whose size comes from data.
- 3 Control the swap from fallback to web font so the two have compatible metrics, and accept a slightly imperfect fallback over a page that reflows once the real font lands.
Copy the prompt
No account needed
Add this feature to my app:
https://addthisfeature.com/x/layout-shift-guard
How it works
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1
Copy the link
Grab the Markdown instruction URL for this feature.
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2
Give it to your AI
Paste it into Claude Code, Cursor, v0, Lovable — whatever you build with.
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3
It inspects, then implements
Your agent reads your existing app first, then adds the feature to fit it.
Works with your stack
These instructions are written to adapt. They tell the agent to detect your framework, match your existing design system, and reuse what you already have — rather than assuming a particular stack.
Need it tighter than that? Customize the feature and tell it exactly what you're running.